UX is simple

A great post found here

If something is unclear – clarify it

If something is arduous – lighten the load

If something is complex – make it simpler

If something is over verbose – strip it back

If something is ambiguous – clarify it

If something is big – make it feel manageable

If people get lost let them find their way out

If something goes wrong – let people recover

If something seems pointless – show the value

If something is dry add some levity

If something is dreary add some delight

If something needs explaining – explain it carefully

Make the important stuff important and the other stuff less so

Less is more (but you probably knew that)

Make desired actions obvious – show the way

If something feels daunting – provide support

If something goes right – say it did

If something goes bad – say it did

If something requires effort – set expectations

If something feels risky provide reassurance

If something feels fragile make it feel solid

If somethings looks great it’ll help to make it feel great

Bring structure to the unstructured

Don’t presume anything

Don’t try to be clever

actions

***

A few days ago, Junn asked me… do you work for money or mere interest?

Without hesitation, i answered, INTEREST!

Few days down the road, while working on the performance review with my team, it got me thinking, while i have this passion i have towards the work i do, somehow it is not enough to keep motivating myself to go on, to be better, to go forward, to keep a smile on my face every single day.

It then occurred to me, maybe i am not working for my passion. But instead, maybe i’m working with my team, and they are the ones that keep me doing what i’m doing. They are the reason why i critic my own work, to show them that we have to keep challenge ourselves to be better than what we already can do.

Sometimes, the people around us is why we keep going to work everyday. Have you ever thought about that?

-J

CS6- An overview

***

Many weeks back, i had the pleasure of attending the preview and launching of the new Adobe Creative Suite 6 (CS6) and have seen and experienced (yes i have it installed on my mac *teehee*) the tool that literally gave me a job today :) CS6 now have a new graphics engine behind it called the Adobe Mercury Graphics Engine for blazing fast performance to deliver eye-catching results within the industry standard in digital imaging.

Some of the new features that i particularly dig:

  • New Content Aware retouching features.
  • New UI (Darker interface) which i find quite sleek and smart for a digital imaging sw. It’s easier on the eyes too, so we get to focus on our creative.
  • Faster Design tasks in PS, thanks to Mercury. No worries of PS crashing as it saves your work by the layer! Auto Recovery FTW!
  • Video Editing in PS!
  • All new crop tool in PS which saves your deleted cropped images so that if you change your mind, you can still get back your original image!
  • New Blur Gallery/Smart Tilt Shift functions!
  • Easy Pattern creations from AI and super new live trace function that is quite jawdropping!
  • Content linking across platforms (PS, AI, ID, DW, etc)
  • Support for new mobile/platform content.. ie – your iphones, androids, ipads, tabs, etc and even custom ones.
  • Puppet warp!!!

AND Basically a horde more new features which takes your creative practices to a whole new level!

I will try to post more on the above features if time permits within the week and if applicable, show you some of the creatives created using the new cs6!

 

In the meantime, check this video out!

***
-J